An objects components can be manipulated such that characters can be placed into different poses. These poses can be captures and then used to animate our characters.
Alice uses an Event-Driven model of programming, where events in the world trigger different methods, or actions, that can be defined by the programmer.
3D space can be disorienting at first– this is an introduction to navigating three-dimensional virtual space.
Alice introduces the Java programming language, which is part of a group of programming languages called ‘object-oriented programming’ This is an introduction to objects in Alice, which are at the foundation of object-oriented programming.
Here is the first introductory video to the Alice programming language– enjoy!